Month: February 2020

developer. designer. gamer. scholar.

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The Card: Sprint Review – Leia

Retrospective Leia was a pretty off-beat sprint for me, and I didn’t think it would turn out nearly as well as it did.  During the first half, I got so bogged-down with incorporating YarnSpinner and running into limitations with Unity’s serialization that it felt like it wasn’t making any progress at all. As you’ll see …

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The Card: Sprint Review – Rey

Retrospective Admittedly, I underestimated the amount of time fully transitioning into this new job would take.  Lots of little things tend to add up — stuff like making extra trips to walmart because you need a shower rod.  Despite my optimism in the last developer diary, I’m still working out of boxes. That said, I …