Contributions: Developed all code that interacts with the Vive itself. Coded the game manager and implemented assets within the Unity engine. Designed the level and core gameplay.
Contributions: Developed all code that interacts with the Vive itself with a focus on responsive UX that makes the maximum use of a 3D space. Designed 100% of the game’s concept.
Role: Designer, Engineer
Contributions: Designed and developed the entire game within three weeks for a multimedia web design course.
The games I’ve worked on in the past have been excellent learning experiences and stepping stones to the place I’m at today. Check them out to see some of the lessons I’ve learned from them.
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