I Make Games

Wave-based vr shooter

Dimensional Shift

Role:  Engineer

Contributions:  Developed all code that interacts with the Vive itself.  Coded the game manager and implemented assets within the Unity engine.  Designed the level and core gameplay.

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Educational VR game

A Walk Through Code

Role:  Engineer

Contributions:  Developed all code that interacts with the Vive itself with a focus on responsive UX that makes the maximum use of a 3D space.  Designed 100% of the game’s concept.

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BROWSER-BASED STORY GAME

Cold Rain From An Unforgiving Sky

Role:  Designer, Engineer

Contributions:  Designed and developed the entire game within three weeks for a multimedia web design course. 

Play it now!

See some past work…

The games I’ve worked on in the past have been excellent learning experiences and stepping stones to the place I’m at today.  Check them out to see some of the lessons I’ve learned from them.

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